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Lesson 1: Terminology
Lesson 2: Fibers
Lesson 3: NBombs
Lesson 4: Levels & Game Over
Lesson 5: Scoring Big
Here I'll tell you what I mean when I say stuff like "Use fibers to catch and immobilize crysts after deploying an nbomb." ;)
Above you'll see a rather typical Crystalise gameplay screenshot annoted with some numbers. Those mean:
In Crystalise, you create Fibers in an attempt to close the Circle in such a way that a sufficiently high number of crysts is outside the new Circle. That didn't make much sense to you? Thought so!
Here's an illustrated guide:
Some more explanation:
Here, the player (that would be me) is trying to enclose two crysts and immobilze them that way. The next screenshot shows the result of this action:
As you can see, this worked out. Obviously, if a Cryst touches a Fiber, it will be destroyed and you'll have to try again. There are no other penalties for losing a Fiber. Note that you can only move in very specific ways while creating a Fiber. This is by design.
Your only weapon besides your mobility are nbombs, of which you'll have a number at the start of the game depending on the difficulty. You'll also receive one every 5000 points.
By using an nbomb (with the Circle button) you can freeze all live Crysts for some amount of time, making them easier to enclose. They'll turn yellow to indicate their status.
The game is composed of a series of increasingly difficult levels. There is no "final level", but at some point it will become impossible for even the best player to continue.
There are 2 special rules that increase variety and - at times - difficulty:
In case you made it into the high scores list, you may chose to change your name with the triangle button:
Your highscore will be saved automatically once you close the "Game Over" window, and you'll return to the main menu.
There are many ways to accumulate score in Crystalise:
Do your best, I'm sure you can handily beat me - though I have to add that the game was still much harder when I reached that score :P
©2005 Peter Thoman